• About
  • Game Demos
    • In The Mirror
    • StickyHand:The Big Escape
  • Level Design
    • Ankor Wat
    • To The Death
    • Shifting Foundations
    • Ghost Janitor
  • UI/UX
    • Flash Em'
    • Lava Run
  • Script Writing
    • A Wonderful Performance
    • Need of Spirit Halloween
    • The Game of Props
  • More
    • About
    • Game Demos
      • In The Mirror
      • StickyHand:The Big Escape
    • Level Design
      • Ankor Wat
      • To The Death
      • Shifting Foundations
      • Ghost Janitor
    • UI/UX
      • Flash Em'
      • Lava Run
    • Script Writing
      • A Wonderful Performance
      • Need of Spirit Halloween
      • The Game of Props
  • About
  • Game Demos
    • In The Mirror
    • StickyHand:The Big Escape
  • Level Design
    • Ankor Wat
    • To The Death
    • Shifting Foundations
    • Ghost Janitor
  • UI/UX
    • Flash Em'
    • Lava Run
  • Script Writing
    • A Wonderful Performance
    • Need of Spirit Halloween
    • The Game of Props

In The Mirror

Game Premise

"In The Mirror" is the first half of my senior thesis project. It is a 3D puzzle game. The concept is that there are objects in the mirror that can't be seen in real life, so the player character, Anne, has to look in the mirror to figure out what is missing and place them in the right spots. This is to help out the old lady, Mrs. Mable because she is too old and cannot clean up her mansion by herself.

Items

There are items around the room that are in the wrong spot, the player can use the mirror in the back to see where an item is supposed to go, and then find it in the room.

Mirrors

The book on the table was shown in the mirror, but was missing on the table, so the player had to go find it and bring it here.  This is how every item will be.

The mirror on the back wall can be pushed, so the player can see the rest of the room.

Notes

Mrs. Mable left notes for Anne, the player, to find. This one popped up after all the items were in the correct spot to let the player know they can move into the next level.

Playthrough

This is a quick walkthough of this demo.

Copyright © 2024 Zoe Kauffman - All Rights Reserved.

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